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Dealer's Choice Games

Dealer's Choice Games

Fun variants for home games

5 min readGame Variants

Spice Up Your Home Game

Dealer's choice means the player with the dealer button gets to choose which poker variant the table plays for that hand. The button rotates, so everyone gets to pick their favorite game. This format keeps home games fresh, tests different skill sets, and prevents the night from feeling repetitive. Some players love Hold'em, others crush Stud, and a few degens want to play Double Board Bomb Pots. Dealer's choice gives everyone their moment.

House Protocols for Dealer's Choice

Before you start a dealer's choice session, establish some ground rules:

  • Approved game list: Agree on which variants are allowed (not everyone knows how to play Badugi)

  • Minimum rounds: Some groups require each game to run for a full orbit (everyone gets the button once)

  • Stakes consistency: Ensure blinds/antes stay proportional across variants

  • Explanation requirement: If you call a rare game, you must explain the rules clearly
  • 7-Card Stud: The Classic

    7-Card Stud was the most popular poker game in America before Hold'em took over. There are no community cards — every player gets their own seven cards (some face-up, some face-down).

    How to Play

  • Ante: Everyone posts a small ante (e.g., 10% of the small bet)

  • Third Street: Each player gets two cards face down (hole cards) and one card face up (door card)

  • First betting round: Player with the lowest door card must make a small "bring-in" bet. Action proceeds clockwise.

  • Fourth Street: Each player gets a fourth card face up. Betting starts with the player showing the best hand.

  • Fifth Street: Another face-up card. Betting continues.

  • Sixth Street: Another face-up card. Betting continues.

  • Seventh Street (River): Final card dealt face down. Final betting round.

  • Showdown: Best five-card poker hand wins.
  • Card layout per player: Down-Down-Up-Up-Up-Up-Down (3 down, 4 up)

    Strategy Tips


  • Starting hands matter: three of a kind (rolled-up trips), big pairs, or three to a straight/flush

  • Pay attention to dead cards: If you're drawing for a flush and see many of your suit face-up on the table, your outs are gone

  • The player showing strength acts first: This creates different dynamics than Hold'em
  • Razz: Lowball Madness

    Razz is 7-Card Stud played for the lowest hand. Straights and flushes don't count against you, and aces are low. The best possible hand is A-2-3-4-5 (the wheel).

    How to Play

    Same structure as 7-Card Stud, but:

  • The highest door card on third street makes the bring-in bet (reversed from Stud)

  • Best low hand showing acts first on later streets

  • At showdown, worst five-card poker hand wins
  • Reading Low Hands

    Low hands are compared from the highest card downward.

  • 8-6-4-3-A beats 8-7-5-2-A (6 is lower than 7)

  • 7-6-5-4-3 beats any eight-high hand

  • A-2-3-4-5 is the nuts (wheel)
  • Strategy


  • Start with three low cards: If you don't have three cards 8 or lower, fold

  • Aces and deuces are gold: A-2-X is a premium starting hand

  • Fold if you brick: If you catch high cards (9, 10, J, Q, K) on fourth or fifth street, get out
  • H.O.R.S.E.: The Ultimate Mixed Game

    H.O.R.S.E. is a rotation of five poker variants. The game changes every orbit (every time the button makes a full lap around the table). This is a pros' game — it tests your skill across multiple formats.

    H = Hold'em (Limit)
    O = Omaha Hi-Lo (8 or Better)
    R = Razz
    S = Stud (7-Card Stud Hi)
    E = Eight or Better (7-Card Stud Hi-Lo)

    How HORSE Works

  • Play a full orbit of Limit Hold'em

  • Button moves, game switches to Omaha Hi-Lo for one orbit

  • Then Razz, then Stud, then Stud Hi-Lo

  • Return to Hold'em and repeat
  • Some tables use a visible marker or announce the game change each orbit to avoid confusion.

    Why HORSE Is Respected

    H.O.R.S.E. is considered the true test of poker skill because it eliminates one-trick ponies. You can't just be a Hold'em specialist. You need to master:

  • Position and aggression (Hold'em)

  • High-low splits and nut draws (Omaha Hi-Lo)

  • Lowball hand reading (Razz)

  • Live card tracking and door card strategy (Stud)

  • Split pot dynamics and scooping (Stud Hi-Lo)
  • Pineapple: Hold'em with a Twist

    Pineapple is Texas Hold'em, but you start with three hole cards instead of two. Before the flop is dealt, you discard one card. Then the hand proceeds like normal Hold'em.

    Why It's Fun

  • Stronger starting hands (picking best two of three)

  • More action pre-flop

  • Easier to connect with the flop

  • Still recognizably Hold'em, so easy to learn
  • Strategy

  • Don't get married to your third card — throw away the weakest one

  • Coordinated hands are stronger (e.g., A-K-Q suited beats A-A-7 rainbow)

  • Expect bigger hands post-flop than standard Hold'em
  • Crazy Pineapple: Even Crazier

    Crazy Pineapple is like Pineapple, but you keep all three cards until after the flop. Then you discard one before the turn.

    Why It's Crazier

  • You see the flop with three cards, so you know exactly what you have

  • You might flop two pair, a set, or a huge draw

  • Deciding which card to discard is agonizing and skill-testing

  • Pots get massive because everyone connects harder
  • Variant: Lazy Pineapple

    In Lazy Pineapple, you never discard. You keep all three cards and use the best two at showdown. This creates insane action but can be confusing for new players.

    Short Deck Hold'em (6+ Hold'em)

    Short Deck is no-limit Hold'em played with a stripped deck: all cards 2 through 5 are removed. The deck only has 36 cards (6-7-8-9-10-J-Q-K-A in all suits).

    Rule Changes

  • Flush beats a full house (flushes are rarer in short deck)

  • Ace-6-7-8-9 is a straight (ace can be low)

  • Aces are extremely strong (only 3 ranks above them: K, Q, J)
  • Why It's Popular

  • Huge action (everyone has big hands pre-flop)

  • Less card removal (shorter deck means flush draws hit more often)

  • Favored by high-stakes cash game players in Asia
  • Strategy

  • Play tighter than standard Hold'em (pairs and big cards dominate)

  • Flush draws are more valuable than straight draws

  • Post-flop play is faster (fewer turn/river cards)
  • Double Board Bomb Pot

    This isn't a separate game variant — it's a structure twist. Everyone agrees to put in a set amount (e.g., 5x the big blind) with no pre-flop action. Then two separate boards are dealt, and the pot is split between the best hand on each board.

    Rules

  • Everyone posts the bomb pot amount (no folding pre-flop)

  • Deal hole cards (usually Omaha or Hold'em)

  • Deal two separate five-card boards

  • Betting starts on the flop (no pre-flop betting)

  • At showdown, pot is split 50/50 between Board A winner and Board B winner
  • Why It's Wild

  • Massive pots with zero fold equity pre-flop

  • You can scoop both boards if you're lucky

  • Forces action from everyone (no nits allowed)
  • Strategy

  • Play for the scoop (hands that work on both boards)

  • In Omaha double board, coordinated hands (double-suited Broadway) are goldmines

  • Be willing to gamble (you're already pot-committed)
  • Other Fun Variants

    2-7 Triple Draw: Lowball draw poker where straights and flushes count against you. 2-3-4-5-7 (the "number two") is the nuts.

    Badugi: Four-card lowball where you want four different suits and ranks. A-2-3-4 rainbow is the best hand.

    Irish Poker: Hold'em with four hole cards, but you discard two after the flop.

    Big O: Five-card Omaha (PLO but with five hole cards instead of four). Absolute chaos.

    Tips for Hosting Dealer's Choice

  • Keep a cheat sheet: Print or display the rules for each game so players can reference them

  • Start simple: Don't introduce Badugi and 2-7 in the same night. Build up to complex variants.

  • Rotate games every orbit: Don't let one player spam their favorite game all night

  • Explain before you deal: The dealer must explain the rules clearly before cards are dealt

  • Be patient with mistakes: Dealer's choice is about fun, not gotchas
  • Wrapping Up

    Dealer's choice transforms a standard poker night into a variety show. Hold'em might be the king, but Stud teaches discipline, Razz teaches hand reading, and Pineapple teaches chaos. Rotate through HORSE to crown the true all-around player, or just let everyone spam their favorite weird game. The best home games aren't about stake size — they're about variety, laughter, and the guy who calls Double Board Pineapple Hi-Lo at 2 AM. Keep it fun, keep it moving, and let the dealer choose.

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